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 Official Unit Suggetion Thread

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Cecil
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PostSubject: Official Unit Suggetion Thread   Sat May 24, 2008 8:57 pm

Post only unit suggestions here. Comments on heroes may be posting in <Link Pending> thread. All comments posted here will be deleted.

This game will function much like "Battle Royale" (BR), according to Beat_Down_ himself, and as such, your unit suggestion should be one that would roughly, fit into BR.

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Gathered information of the "base hero template" is:
- Units 5 to 6 abilities
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Cecil
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PostSubject: Re: Official Unit Suggetion Thread   Mon May 26, 2008 2:55 pm

NOTE: This unit is unfinished.

NOTE #2: This hero is also going to be featured in UAoS in the future, but you'll have the premier. (With the exception of some abilities, he will be generally the same)

___________________________________________________
___________________________________________________

Concept: Pending
Story: Pending

___________________________________________________
___________________________________________________



Grugdusht, Clan Axehand WarChief
Hp: |||||
Mana: |||||
Attack: |||||
Armor: |||||
Move speed: Fast
Base Model/Soundset: Grom Hellscream, Grom Hellscrewm (Possessed)/Grom Hellscream
Uses Skin or Model: No

___________________________________________________
___________________________________________________

Abilities
<Name>
Standard Ability - <Ability Type> - Mana Cost: - Cooldown:
'Flavor' Text
Ablility description

<Name>
Sub-Ultimate Ability - <Ability Type> - Mana Cost: - Cooldown:
'Flavor' Text
Ablility description

Ragepyre
Ultimate Ability - Ability type: Metamorphosis - Mana Cost: - Cooldown:
"GRrrRRAaaAhhHHH!!!"
When <Name>'s hp falls below X hp, this ability has a 70% of activating, 85% at Y hp, and 100% at Z hp.

Below is an example of how the animation might work (on activation).

Works like so:
1. Hero begins spinning via Bladestorm (I think that's what it's called) animation. | The Axehand WarChief begins spinning, collecting dust around him (making a dust swirl of some sort) | Surrounding Units in a range of the Dust have n 80% of being blinded (-Max Vision reduced by X, and//or a chance to miss on attacks 60% of the time).
2. Unit's model goes invisible-looking (not invisible, though)
3. Pushes units outwards (about 300)
4. The unit begins to ascend (still spinning).
5. Unit transforms models into Grom Hellscream (Possessed), then sucks units inwards to the unit in a range of (about) 800 for a 350-range-pull-in, while slowly descending.
6. The hero hits the ground, stunning all units within (about) 400 range for 1.5 seconds.


Ragepyre Form Abilities
<Name>
Standard Ability - <Ability Type> - Mana Cost: - Cooldown:
'Flavor' Text
<Ablility description>

___________________________________________________
___________________________________________________

Reference


Last edited by Justitia on Tue May 27, 2008 6:03 pm; edited 1 time in total
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Beat_Down_
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PostSubject: Re: Official Unit Suggetion Thread   Tue May 27, 2008 6:56 am

For starters this ability seems to do a bit too much, it feels like an AoM version of Red Bull, blind units, push them outwards, pull them in, stun them.. and this is just the transformation.

Also its activation method would be highly annoying most of the time, example your chasing a hero down and then you take a bit of damage and start playing this huge animation whilst losing your target. It needs to be activated by the player I think not on chance.
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PostSubject: Re: Official Unit Suggetion Thread   Tue May 27, 2008 5:49 pm

NOTE: This unit is unfinished.

___________________________________________________
___________________________________________________

Concept: Pending
Story: There has been WANTED reports in town, of a wolf-like creature striking defenseless families in the night, and after extensive hunting, you have been caught! Now, you must fight for your survival against all who would claim you for your bounty!

___________________________________________________
___________________________________________________


Mortimer*, Lycanthrope
Hp: |||||
Mana: |||||
Attack: |||||
Armor: |||||
Move speed: Average/Fast
Base Model/Soundset: Human Villager (Male), Timber Wolf/No Sountdset, Matching Soundset
Uses Skin or Model: No

___________________________________________________
___________________________________________________

Abilities
<Name>
Standard Ability - <Ability Type> - Mana Cost: - Cooldown:
'Flavor' Text
Ablility description

<Name>
Sub-Ultimate Ability - <Ability Type> - Mana Cost: - Cooldown:
'Flavor' Text
Ablility description

Crescent Moon
Ultimate Ability - Ability type: Metamorphosis - Mana Cost: - Cooldown:
'Flavor Text'
Ability description

Wolf Form Abilities
<Name>
Standard Ability - <Ability Type> - Mana Cost: - Cooldown:
'Flavor' Text
<Ablility description>

___________________________________________________
___________________________________________________

Reference
* Needs a last name, or a whole new name (preferablly a normal person's first and last name)
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